Is it hard to make own google play plugin or in-app purchase plugin?

So, now I want to integrate and adopt google play game services, in-app purchase function.

  1. highscore, achievement automatically provided? by install this?

  2. Is it hard to make own google play plugin or in-app purchase plugin?
    → Is it better to buy one from asset store? ($15~$100) (But I think this still require study their API)

It’s really easy, but depends of your skills and experience developing for Android.

Hey, can you add me on skype (cesar_renato(at)hotmail(dot)com

As far as I could understand we just need to import the .jar and expose it as .net classes/methods, is that right?

No, I can’t. I’m not going to add nobody on skype to provide free and exclusive support.

Check android plugin docs.

How much is an hour of your labour worth? How many hours do you expect to put into the plugin? If you have no prior experience with Android plugins - I’m going to estimate at least a day for reading, learning, writing the code, debugging, and that’s for a relatively easy API. Suppose that’s 8 hours. Suppose every hour is 20$. That’s 160$, 60$ more than the most expensive plugin in the asset store.

This has been a hypothetical calculation - make your own and decide :slight_smile: