Is it okay to place trees all over the map WITHOUT using the tree brush

Instead of using the built in tree brush to paint trees all over the terrain, is it “okay” to just spam tons of trees all over the map? Because I need tree chopping in my game so I have to be able to access individual trees. (Think “Rust”)

If you are familiar with Rust, which is made in Unity, they have tree chopping. Are they using individual tree game objects scattered across the map? What are the caveats and how are they addressed?

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The brush is just a prefabs painter to create your terrain in a faster way.
You can make a choppable tree then prefab it and assign to the brush.
Of course you can manually arrange them yourself all the time too.