Is it possible create lobby by region?

Hi,
As I mentioned at title, I want to create a “lobby” for specific region.
Like create “relay server” by region.(RelayService.Instance.CreateAllocationAsync(maxConnections, region))

I want to create simple turn-base game with Lobby. I don’t need Relay and Netcode.
You could say, you can use relay but, relay doesn’t support host migration and i have to do host migration system. And this will be pause the game for some seconds.

Actually, I asked this question for “lag”, because if two players (USA and Australia,) join a lobby that probably lag will be exist.

Another question about creating a lobby: Where is the physical server location of that lobby when we create a lobby? Which country? Is there just one server or there are many server like “relay” region?

Best regard.

Almost one week passed but there isn’t any reply.
@gladys_khk , @Unity_AndyP , @BenjiM_Unity do you have any idea?

@bartj-unity , could you have any idea about this topic?

Why no one answer my question?
I think this isn’t difficult to answer. Or question isn’t clear?

@bartj-unity , You give answer another thread but nobody doesn’t write this topic?
Why?
Is this question is dump or?

Resolved in the Multiplayer Dev Blitz Day 2023 - Q&A