When i change some java code, i need to rebuild hold game it take too much time around 2 hours.
So, It’s possible that seperate build unity side for once and when i change java code just build android side only.
Thank you all.
When i change some java code, i need to rebuild hold game it take too much time around 2 hours.
So, It’s possible that seperate build unity side for once and when i change java code just build android side only.
Thank you all.
Off the top of my head, you have 2 options of separating these 2 processes (Unity, building its code + assets into a final executable package), and the “Android” side:
I was more thinking of “export as google android project” then add the JAR files and build.
If you add the JAR files after the build, how can you use them from the game ?
Oops…
I mean’t adding the JAR files after exporting from unity but before building! ![]()
Yes, i got it very helpful.
Thanks your very much.