is it possible to add individual data to different animals?

I have several animals in my game, e.g. 3 horses. I would like to know if the following is possible:
During startup I read the 3 Names, Age and IDs from the horses from a database and add these individual informations to each horse. When the user later clicks on a horse in the game then he can see these informations. I know how to get the informations from the SQL base but I have no idea how to add these data to an individual horse in my scene, so that it can be displayed when someone clicks on it

BTW is it possible to add more horse to a scene during runtime when a user clicks e.g. on a “buy a horse” button? If yes, how can I do this?

If you have a common horse script or something on your horses, then you can use this:

And then add info to each horse in a loop.

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