I’d like to add the devices off the 2017 gen list to 5.4, but it won’t allow it.
Is there any workaround to this? My game needs the devices listed for its quality settings. If I update to 2017, I run into other issues (topics posted in forum), but if I can just add the new ipadpro(s) and 5th gen iPad, to 5.4, it’ll solve all my issues.
You can do this with device model . I’m still on Unity 5.2 for similar performance issues. I can only get you part way there because im not near my laptop but you detect the device code from this list here:https://gist.github.com/adamawolf/3048717
There are more lists like this around the Internet. I can’t remember the code but it is something like if systeminfo.deviceModel=“iPhone6,2”
then set quality to X. Sorry for the pseudo code but I just can’t remember it, I will update this when I’m back if you haven’t found the exact answer but I just wanted you to know is possible:) in fact I recently updated BrightRidge to use these codes exclusively because that way I don’t have to wait for Unity enums for new devices to be added to the editor and as I mentioned because I have found there to be performance regressions for mobile with newer versions of unity so using them currently is not an option.