Basically the title, I want to apply a custom material I made to my visual effect graph. I want to know if it is possible
Hi,
You have to create a VFX Shader graph and plug it in your output (Enable experimental features in Visual Effects / preferences for this)
1 Like
How do i do that exactly, I believe I do have the stuff enabled already I just not sure what I need to look fore
I think i found it, is it the static mesh output?
How stable is this in the sense of “will not have to do it again later when the feature is finished” ?