IS it possible to blend animations from multiple animation controllers?

Here is my problem. I have set of a locomotion animations in one controller AND a bunch of upper body animations in another controller. Currently the controller for the upper body is set up in a way that if i play an animation, it just flat out negates all animations from the locomotion controller. I can walk around and the legs will just do nothing. This is not acceptable. I need locomotion down south and action up top.

It’s possible to play multiple Animator Controllers using the Playables API, but it sounds like you actually just want layers.

i tried doing layering but every time i do that, the animations end up functioning at a fraction of their capacity. I seriously do not know what i am doing here.

also whats Playables API?