I made a system tahat choose 8 prefabs from an array (all of them are diferent) using random.range, but I need to recreate a selection ussing a seed. Pls help :C
I made a system tahat choose 8 prefabs from an array (all of them are diferent) using random.range, but I need to recreate a selection ussing a seed. Pls help :C
You could use the regular C# Random class or the one in Unity’s new Mathematics library.