Is it possible to create a 2D graphics editor within Unity?

Hi guys,
Not sure if this is common knowledge or not because I’m still relatively new to Unity but I’ve done plenty of searches on the topic so far and have come away short-handed on all accounts.

I was wondering is it possible to create a simple 2D image editor within Unity? It wouldn’t be anything fancy, just something to create a 64 * 32 px image that can be used as your teams flag in a game I’m currently working on.

56109-flag-maker.png

I done plan on including alpha values, layers, or anything major beyond a brush, color palette (and possibly sliders) and ability to save these graphics as a PNG or JPG from within the game.

Thanks in advance if anybody can help me out with this!!

Yes, you have the ability to manipulate individual pixels in a texture, on the CPU or GPU, and you can save out PNG or JPG images.