When I enter in prefab mode I’m not able to drag and drop a game object from the inspector to assign it to the event OnClick of the button.
I presume is not possible to create a UI button prefab. And that can be a major bug by design.
Yes
Yes
Yes
Bug by design. Using U2018, 2017, Unity5 4 Prefab system was fine.
Is more noticeable in a UI button. how do you connect it?
Is it possible to make a UI button Prefab?
So the new Prefab system became now so complex that I can’t make a button?
To make my Ui button work, I end up unpacking the prefab completely and not using a prefab.
How do you link to the prefab UI button event a script if you can’t drag and drop it?