As the title states, I was wondering if this is possible to do with rigidbody add force. The curve movement is for a soccer ball being kicked or a baseball throw.
Of course it is. If this is a simple balllistic trajectory/motion. Plenty of tutorials about those for Unity.
Hi @MelvMay , I was looking for the same info - could you point me to any helpful tutorials you might know of? I havent found any that would work
Just to add I have the arc from origin to position - I am looking to offset the curve along the x/z axis