Is it possible to detect console prints?

begginer here, i wonder if it would be possible to detect console prints through a javascript. ex: one scripts prints a string “example”, and an other script, on an other GameObject would be able to detect this specific string. thanks in advance.

                                                                         -NineSpin

Yup, it is indeed possible. I’ve never done it before, but you can do it using Application.RegisterLogCallback.