Whenever building using the ‘Dedicated Server’ platform I notice that the console is flooded with shader errors and other logs. Are these messages able to be hidden? They make it hard for me to search through for my own log messages and for the end user I ideally would want less for them to get confused with.
Here’s what I’ve tried:
- Turning off ‘Development Build’ in the build settings
- Used the -nolog command line argument
Currently running with Dedicated Server build from 2021.3.11f1, using the command line arguements -batchmode and -nographics.