Is it possible to disable reflection probes?

Hi Folks,

Is there a way to turn reflection probes off so I can bake my shadows faster?

There is likely a simple answer or a setting that im missing somewhere, but I’ve been baking some shadows and the baking process for the light maps seems to be complete in a flash but then unity sits for a really really long time “copying and extracting reflection probes”. And finally creates a reflection map.

But I don’t need a reflection map, There are no reflections of any sort in the scene. Can I somehow exclude reflection probes from the baking process?

Go to lighting → Scene, Reflection Source → custom and don’t set anything there.

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Excellent, much appreciated… !

@AcidArrow

and in unity 2018 how can i turn off ?

I don’t believe anything changed on that front.

Now this setting is under Lighting>Environment.

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I found a way to do that. Select you Material you dont want to be reflected. In the top by the “Shader” section select Universal Render Pipeline →

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