Hi,
[edit] in fact the title is wrong it should be “is there a stepped slider ?” 'cause everything is possible with unity
I would like to do a “stepped” slider so wich move from a value to another without having the possibility of staying in between.
Is there a way in the Unity api ?
otherwise I thinked to use a sort of
if ( number > 1 number =< 1.5)
number = 1;
else if number >1.5 number =< 2)
number = 2;
etc…
But it seems like a lot of lines for something really simple…
Any ideas are welcome
Cheers
BooBi