I have an array, let’s say it’s of Texture2D, in my script. In the inspector, I first need to change the size of this array from 0 to something, then I get ‘slots’ onto which I can drag textures.
Is there a way to make it so I can just drag/drop textures onto this field and have it add the texture, without having to type in the number of elements? And if I drop more on there, it would add them to the list? Perhaps a Dictionary? Or can this be done with a custom editor?