Is it possible to get specific subtypes of particle emitters' variables through scripts?

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I want to get the variables highlighted in green in a script. Possible? There doesn't seem to be an EllipsoidParticleEmitter class I can cast my ParticleEmitter to.

I already asked this question:

http://answers.unity3d.com/questions/6857/script-access-to-ellipsoid-property-on-emitter

You cannot access the Ellipsoid property of the particle emitter via scripting, no.