Is it possible to have 2 VR headsets in the same Unity Scene on 1 PC?

HI!
I am doing a VR project for the first time and I need to have 2 people using VR in a scene interact with each other on the same PC (local wifi or other forms of internet will not work). Is this possible / how difficult is it to implement? Is it as simple as having a second camera and assigning it and a new set of controls to the second VR player?

Any help or insight is appreciated. I’m a little out of my element here.

I don’t think it is possible. Have you seen any other game using this?
SteamVR and Oculus are both one device at a time I think, not because it would not be possible (The Vive can track multiple devices, and with Quest2 it should be possible since each has its own tracking). They just haven’t done it with master and slave devices available in the API… anyone know this for sure?