Hi,
I have few plugins that I have imported to unity. They show up in assets panel in editor. Is there any way to hide those folders from editor?
Hi,
I have few plugins that I have imported to unity. They show up in assets panel in editor. Is there any way to hide those folders from editor?
Not that I know of. I settled on storing other files outside of the Assets folder, but still inside the project folder. I had originally wanted to store my .blend files in the Assets but Unity wants to automatically import them and there was no way to hide them from Unity.
However, as far as I know the plugins need to be in the assets panel. To clean that up I like to make an Imported folder and just put all my imported assets in there. It helps keep the project tidy, and I can use top level folders for all my stuff.
If you absolutely must have your external work files in the Unity assets folder, you can create a folder whose name begins with a “.” and Unity will ignore it completely. I don’t know about how to do it on a Mac, but in Windows:
Generally, I (and many others) recommend keeping your non-game files away from the assets folder (it’s called “assets” because it’s for the game’s assets, not production files).
As for OP’s question, if you need a plugin to be used in Unity, you can’t have it ignore the folder; it has to detect the folder and read the data in order for it to use the plugins.
Thanks a lot. Not only folders, but files starting with “.” too.
I want to hide *.asmdef and *.asmref. Is it possible?