Hello,
Is there a way to turn a unity .asset
file into a .fbx
or to otherwise allow their import into blender?
Hello,
Is there a way to turn a unity .asset
file into a .fbx
or to otherwise allow their import into blender?
You can, Install the FBX Exporter
package from the Package Manager
→ Unity Registry
.
Then you should be able to select any object in your scene and export to FBX.
For more complex use cases you may want to use USD file format which both Unity and Blender supports.
https://openusd.org/release/intro.html
https://docs.unity3d.com/Packages/com.unity.formats.usd@2.0/manual/index.html
https://docs.blender.org/manual/en/latest/files/import_export/usd.html