Is it possible to increase the default custom event limit in Unity Analytics?

We would like to track certain gameplay stats for balancing purposes (reason for character death for example).

However, due to Unity Analytics limit of 100 custom events per user per hour, (as stated here https://forum.unity3d.com/threads/new-data-processing-limits.450266/) this isn’t feasible as these types of events are generated more frequently than the limit allows.

Is there anyway to increase these limits?
It would also be great if there was a way to increase the number of parameters allowed in a custom event too.

Ben, did you ever get an answer to this?

I want to track what buttons in a choose your own adventure game the player presses. However it’s likely that they may press more than 100 in any one hour period.