Is it possible to make a game like FAR CRY 3 in UNITY3d FREE version?

Hello! I have a question. And yes i know this question has been asked before: Is it possible to make a game like far cry 3 in unity and the most answers was yes. But my question is; Is it possible to make a game like FAR CRY 3 In Unity3d :::FREE VERSION::: ? I mean gameplay, the map, the graphics, everything? Im just wondering how far and how mutch u can do with Unity3d free.

-Regards Stian
:face_with_spiral_eyes:

A better question would have been:

What is the best looking FPS using Unity

or

What is the best looking jungle terrain using Unity.

Quick search found this


But Unity is more a mobile development platform than PC development platform.

Well that asset you are showing a video of there is a asset for only pro users isnt it? Also what u said there u mean that u cant make good pc games?

Unity is not really a AAA game development engine like Crytech, Frostbite or Unreal 4.

It lacks some of the features they have out of the box, especially the Free version of Unity.

But you can make a good looking game even with the Free version.

Check the credits of FarCry (or any other AAA game) and the number of people who worked on it to make it look that good.

Have a look at some of the mobile shooter games made with Unity Made With Unity | Unity

And for a fraction of those AAA budgets and with much smaller teams.

Want short answer? Straight No.
Long answer? See here: http://unity3d.com/unity/licenses Focus specially on the graphics section.

well lets take away the graphics stuff. Take a look on far cry 1 it dosnt have WERY good graphics is it possible to make somenthing like far cry 1 in Unity3d free.

Ripping graphics, yes you can do it then. Lacking profiler will slow you down though.

Just watch that at 1:07 beautiful shaders.

Unity is perfectly fine for PC development.

A Game like Farcry 3 is absolutely possible to make in Unity. The problem is are you able to make a game like Farcry 3 in Unity?

Finally someone said it. This is the answer to ever single one of these “Can Unity Make” threads


Let’s not kid ourselves, without a heavily adjusted dev created framework and shaders galore bolted on the top your pot out of luck. Not saying you can’t do it, but it might be simpler making your own engine.

@ Amon, ok then let’s see it ;), people seem to believe you can for some reason and yet I haven’t ever seen it, you’d save me months (years?) in framework and engine development.

Yes, you just won’t have very pretty shadows or image effects, and unless you have an extremely talented art team, your game won’t look anything like it.

But gameplay/mechanics wise, yes you can do everything else.

+1

If it could be done with Unity someone would have made it by now, especially given how easy it is to develop with Unity.

Unity is not a AAA game engine, it can’t compete with the Frostbite, Crytech and Unreal 4 game engines in tech and features but it can in price and mobile/indie/2D game development.

At the moment but mobile tech is fast catching up with the last generation consoles, see information online regarding the latest Nvidia mobile GPU with Xbox 360 level performance due out later this year.

It defiantly can be done with Unity!
With these games, you really have to split them apart and look at each feature which makes the game look as good as it does.
Sub Surface Scattering can be done through Shader Coding, Scenery can be compressed to avoid lag, it is really also about the programs you use to make the textures/3d models.

Let me start by defiantly is good terminology, definitely would be harder
 Scenery shouldn’t be compressed (I gather you mean textures ) you should be async loading which Unity is capable of. Secondly shader’s only get you part of the way, Unity doesn’t support OpenGL 4.0 so good luck with a lot of features on that side
 DX11 can be very performance intensive, if you look at what you get away with on consoles and their implementation of GL. You can do something similar with OpenGL implementations on PC.

You’d need access to source to really make a huge impact graphically (for projection matrices ( A big one), shader compilers, GL direct access for the likes of stencil buffers etc.), sure shaders complete part of the picture
 But there is far more to it than that and I went over this in another thread, so I’ll not repeat myself over and over.

I love how UDK looks , my computer can’t handle it. If your looking for some easy great looks just go for UDK. I still love unity and I disagree, Unity is not just optimized/meant for/ best for mobile developement. It’s great on anything!

Oh I almost forgot a point. Are you alone in this madness? What is the size of your team? How many artists/programmers?

If you are alone in this, surely you can pursue far cry. You can learn a lot, but you will hardly complete it. Do it if you have so much spare time.

HELLO. Like the first topic on this part of the forum!

http://forum.unity3d.com/threads/184797-The-answer-to-every-Can-it-be-done-and-I-ve-lost-my-way-post

If you have very skilled people in your team, you can make Far Cry for mobile - iOS and Android, using Unity.