When my player dies, I want to change the colors to grayscale (black gray white). Its a 2D game.
You’ll need to install the PostProcessing package, then add a CM PostProcessing extension to the B&W vcam, with a profile set up to desaturate. When you blend to this vcam, the postprocessing profile will also blend in.
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Doesnt seem to change anything with when I change any of the color grading. I am using 2D spites.
Have you set up a post-processing layer on the main camera? I suggest that you first try to get it working without CM, then when you have the effect you like, we can integrate CM.
yeah, also without cinemachine and on a brand new project.
well then, you need to be asking on the PostProcessing forum
where is that?
Would that be under graphics? Or are you literally saying that?
Thx