Hi there all! This is my first question so I hope it won’t suck but here it goes…
I was wondering if there is a way to instead of down-sampling, can you in fact, Up-sample the game?
it would be very helpful indeed, because I’m making a game where it needs to look like a old 1990s game.
Sure - render the output of your main camera to a low-resolution RenderTexture (say, 320x240), and then scale that rendertexture up to fill the screen - that’s how Notch did it.