Hi there, i was hoping to see if any Unity AR Dev could answer a question of mine,
i would like to place the AR camera onto a character controller to simulate something like tank controls for a game. i was wondering if:
- it was possible to move the AR Camera out of AR Session Origin? Will there be any side-effects to doing so
- for clarity, is there any real reason that AR Camera should be parented by AR Session Origin? ( i understand ar session origin will also be parent of plane/pointcloud trackables)
Open for discussion as well. Thank you!