Unity provides an option (ie muteOtherAudioSources) in PlayerSettings to mute other application audio sources. However, this is a build time option.
I want only mute other application audio sources, while my application audio source is playing. That’s I am looking for a runtime option.
Just wondering if there’s such option available in Unity framework?
If not, what can I do to achieve this, ie mute other application audio sources during runtime. ?
Thank you!