Is it possible to package and reuse complete modules?

Hi, I have looked around, but found no solution to the following problem: we want to package complete game modules - containing scenes, game objects, scripts, etc - and share those between projects.

There are Asset Bundles, but they do not include scripts, which can be exported as DLLs, but then again both parts are not packaged together.

This seems to be possible somehow, since Asset Store is doing exactly that.
My question is - can we somehow use exactly same functionality - to package stuff together and reuse it between projects?

Yeah, in your project folder, right click your assets folder (or a subfolder if everything is in there) and click “export Unity package” and check next to anything you want to export. You can open the package outside of unity by double-clicking it, and it will open the same “choose what to import” dialog you get when importing something from the asset store.

Hey, thanks a lot!! :slight_smile:
Much appreciated!