Is it possible to place objects from a string?

I have a string that is obtained by a server. This is a typical string with many lines, and it contains level map data.
Each line is a different object, like this:

Name (UnityEngine.GameObject): (position) - (rotation) - (localscale)

Is it possible using a reader to turn the entire string into a world full of objects?

Good day.

Yea, it is possible, but you nee dto use some different fucntions.

Look for this fucntions of look for the functions to solve this issues:

-Substring

-Split Strings

-Resources.Load (“String object name”)

-GetType().GetField(“String)”.GetValue

With this 4 things you should be able to do it!

Good luck!