Is it possible to rebind 2 actions at the same time? RebindActionUI

Is it possible to rebind 2 actions at the same time?

For example I have a WSAD actionMap to move my player and another actionMap using the same keys to move through my menus.

Currently I have no choice, if I want to rebind WSAD to move or navigate my menus, I have to create a rebind system for one (player movement) and another rebind system for the other (navigation in my menus). Which is not very practical.

We should be able to create a rebind for the movements which will directly rebind my actionmap 1 and my actionmap 2 immediately. Obviously the ideal would be to launch only one overlay and one key operation for both.

I’ve tried lots of different approaches and it doesn’t work properly. The best I’ve managed is to map the 2 at the same time but I always have to press my keys twice in a row. What works best is to launch a normal rebind for my action 1, wait for action 1 to finish and launch the rebind for action 2 with an empty overlay that we deactivate. If I run both at the same time it generates conflicts. But I can’t seem to not have to press a key again.

If anyone has a solution I’m interested.