Is it possible to recreate the shader graph from this video?

Hey @kimminsung7208,
you may start with this tutorial for the normal and color based outline.

Here I could recreate something similar, except I didn’t use any keyword nor sample the color.
I simply feed the result into the Alpha and use Alpha Blend Mode (in the Graph Settings).

For the distance based scan effect, you can use the Position Node, set to Absolute World, to measure the distance from a Vector3. I’d recommend making that vector a Global vector you set from C#. Same with the distance value. You could pack them in one Vector4 too.

Hope that helps.