Is it possible to run multiple instances of Unity?

It would be really beneficial to be able to run multiple Unity instances in order to be able to compare projects and copy/move assets between them. Is this possible? Unity seems to block it when I’ve tried various approaches.

Yep. Just go to Edit>Preferences> General and check “Always Show Project Wizard”, then you can launch another instance…

4805-showwizard.jpg

An ‘oddity’ that no one mentions is that if you happen to use MonoDeveloper you may find scripts being opened from the wrong project. I had the same named scripts in both a server and client project and the wrong files got loaded.

When doing a ‘search in files’ in my client MonoDeveloper it was opening files in my Server project.

I am running unity 5, and the wizard thing is no longer avaliable?
Anyone knows what to do then?

@WhiteRabbit on which OS you want to do it on MAC or on Windows?
if MAC then on terminal Type: open -na Unity
if Windows just do as above person mention in picture but can’t drag and drop things between them you have to export and import asset bundles between them