Is it possible to save an array into playerprefs

Is there a way to save an array into playerprefs and if there isn’t is there a way to save an array and load it back throught another process(code for the other way would be helpful and in c#);
Thank you for answering ahead of this

http://wiki.unity3d.com/index.php/ArrayPrefs2

Yes, but you have to sterilize it to a string first.

Be warned that player prefs has a size limit.