Is it possible to set the Height and Width of individual Grass Prototypes, or is this set up in the shader and affects all similar instances of a single type? I know there is nothing exposed or written in the public documentation, so I am hoping an expert might see this and inform me of some deeper information, or a path to it.
Man i did it, i’m crying!:
#pragma strict
var terrain : Terrain;
var grasscolor : Color;
function Start () {
var grass : DetailPrototype[] = terrain.terrainData.detailPrototypes;
grass[0].maxHeight = 5;
terrain.terrainData.detailPrototypes = grass;
}