is it possible to set the view port rect at both ends

so I am thinking about a camera that is in-between orthographic and perspective. an orthographic view that would be wider at the far end so objects would get thinner the further away you are.

so the camera view would only be wider not higher, something in-between ortho and perspective…
is there a simple way to achieve this ?

You can do this and worse :wink: by manipulating the projection matrix.