Is it possible to skew a box collider?

Let’s assume I have a box collider, with 8 points of course, and I want to change the points position in the space, by code.

Is it possible?

I’m trying to use the MeshCollider option, but it is buggy with the code, and if this is a possible solution, then it would simplify my work.

i dont think through the editor you can skew a box collider.
maybe through an editor class? “gamedraw” plugin i guess did it.

but if you already know the size,and you know its not going to change you could create a 3d model with a 3D software and use it as a collider.( workaround )