Is it possible to stream a live scene during play?

I also posted this under graphics. I’m looking to create a scene simulator for robots. What that basically means is that robot will control the player in a Unity and Unity will feed back to the robot what the player sees and navigate based on that.

My first step is simulating the robot with a separate software package. Controlling the player in Unity from this separate software is trivial. All I need now is to get a real time video feed of the in game player camera, preferably through a TCP socket, but any other way is useful.

Yes. Tabletop Simulator is able to do so through the use of WWWSockets (I think that’s what it’s called; I’m unfamiliar.)