I'm very new to the platform, with a background in javascript programming and tdd in general, and I haven't yet been able to figure out a way to unit-test my javascript code.
Unity's peculiarities with the language don't allow using common javascript frameworks, at least the ones I've tried.
On the other hand, I've found a couple of Unity-specific frameworks, one written in C#, the other in boo that I haven't been able to use to test my javascript classes, let alone write the tests themselves in js...
I could do with writing the tests in another language if that actually worked, eventhough test suites in js would be best, but most importantly, my quiestion is...
Is there a currently available framework that can be used to unit-test unity code written in javascript ?
The JavaScript that Unity uses isn't standard JavaScript. It's JIT-compiled into a .NET-compliant module and then inserted into the game, and the only reason it's called "JavaScript" is because of the near-identical syntax it has to its web counterpart, but that's about it.
If the Boo/C# unit test scripts are open sourced, you could attempt to convert them by hand (the syntax between Unity-JavaScript and Unity-C# isn't all that different), but as far as I know, there isn't already a JavaScript unit test available for Unity.