I don’t particularly like MonoDevelop that comes with Unity. I was wondering if it is possible to use a different IDE, but so that I can still get intellisense for all of unity’s built-in classes.
I might be using the term intellisense wrong, so to clarify I want to be able to start typing part of classe's name from Unity (example AudioSource), and have it show up in the auto-completer and be colour coded as a class.
Some people use Visual Studio for editing C# scripts, Unity supports this functionality out of the box (docs).
Visual Studio has paid and no-money (Express) versions but expect fewer features if using Express. However if you are a student Microsoft are happy to give the full version for free via the DreamSpark Program.
I also use a paid 3rd party product UnityVS that simplifies the process of attached debugging, allowing me to use breakpoints and step through the code without as many hassles.
Thanks! sadly not the answer for me but much appreciate your quick response :)
All you really need is a text editor that supports auto-complete, and a data file with Unity stuff that should be auto-completed. Sublime Text 2 is an example.
Not sure what happened there. I think this is the right link; http://answers.unity3d.com/questions/876592/ui-instantiation-layout-group-does-not-work.html#comment-1066088
– Guy-Corbett