Control + Arrow Keys on a Mac is configured to switch between workspaces!
Issue #2:
The smoothing filter used when you call Input.GetAxis() creates issues when you try to do different things for the same axis. In other words, I want the vertical axis to either zoom or pan based on whether or not a modifier key is held down, which was causing a problem.
I got this to work akwardly quite quickly, but with one problem: At the end of the zoom (when I released the zoom key) the camera would make a glitchy looking pan movement. I think this has to do with the GetAxis() smoothing effect doing something when the key is released.
To solve this I had to sometimes use Input.GetAxisRaw() rather than Input.GetAxis() for vertical input. This makes the pan movement slightly less smooth (which I could probably fix with a gillion if/elses) but gets rid of the undesired camera movement.