Is it possible to use realtime shadows without unity pro?

I want to create a game in which the light moves as I move the camera and the shadows are generated in realtime. Is it possible without unity pro? If it is, how? Thanks for the answers in advance.

Step 1: Add a directional light to your scene

Step 2: Set it to cast hard shadows

Check the quality settings for your target player. Are shadows enabled there? And do the objects in your scene have materials that cast and receive shadows respectively?