Is it Possible to use visual effect graph with LWRP configured with 2D renderer

Has anyone tried to use visual effect graph with LWRP configured with 2D renderer?

Using Forward renderer seems to work fine.
But I can’t seem to render any particles when using 2D renderer.
Lastly, shuriken particle system seems to work fine using 2D renderer.

Maybe it is a limitation on the current version of the visual effect graph?

I got the same problem bro but i don know how to fix it yet, Unity says you need a universal rendere , i use the lightweightrender pipeline too, because we need the 2d lighting but vfx can’t see anything

I have the same problem. There is also a discussion on the forum, try to ask them too, maybe if we are many, someone from the Unity team gives us an answer.

https://forum.unity.com/threads/2d-renderer-vfx-graph.801096/