Is it possible to view the server list while connected?

I would like to have the ability to view and join another server while already connected to a server in my game. Is it possible to do a RequestHostList function while connected to a server of the same game? I’m using Unity’s built-in networking.

Just to be clear, you want to connect to a different game, in the process leaving the current – correct?

As ShadoX said, it should work fine, but you may have to check to be sure you don’t try to join the same room you’re already in.