Is it possible to work with excel in unity after building the game?

I want to store the user input into an excel file after building the game. Not finding any way! Please suggest me something!

Do you mean “How do I load data from an xls or csv file in the Build”?

http://wiki.unity3d.com/index.php/Load_Data_from_Excel_2003
http://wiki.unity3d.com/index.php?title=CSVReader

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No. I mean just the opposite. I want to write data into an excel file during runtime and not read data from the file.

It’s basically the same process in reverse. Any generic C# script for writing .csv files will work.

Yup.Did it. Thanks :slight_smile: