Is it possible?

Hi

it is my first post and I have almost no experience in developing games, so I need to ask people who know the topic.

Is it possible to create a game where some objects (say, a house) is not a graphic but rather an exact image from real life which could be taken for example by 3D video camera? The character in the game could move around that type of object (house/famous masterpiece from museum/famous building) and could zoom in and out and see the texture and small details which are identical to real copy by texture, colour, shape etc.
Is it possible to create and how it can be done?

I would appreciate any help and thoughts.
Sorry if is not relevant question for this forum.

Thanks.

Unity can do this but why not use QuickTime VR?

The mobiles and most PCs can’t handle such huge amounts of information.

Are you talking about something similar to google street view? Just remember that even the best cameras can’t capture 100% detail.

google street view
Similar. The difference is that in google you can’t steadily (like in the game) move and see how the objects are change around you. Also you only can move in one dimension.
My idea was to create a “game” where some historic house is captured and the player can move around it and maybe inside and see the details as if he is doing it in real life. The point of it is to see the same thing without going yourself anywhere.
I take the point that PC would need to handle a great amount of information.

QuickTime VR
From wiki I understand that you have to take a number of pictures from different angles around the object and than create a kind of panorama. But is it possible to move steadily around the object (not just by switching from picture to picture)

In general how it can be done and is it difficult and costly to do? How to capture the object (3d video cameras etc.)? How to work with captured material and convert to be able to use it as a game? What player to use and etc. ?

Thanks for all your help and ideas.

What you’re asking is whether Unity (or anything else) can render 100% photorealistic graphics, to which the answer is no. That’s essentially the holy grail of the whole field of computer graphics, and while we’re constantly getting closer it’s still a long way off. If what you were asking about could be done, it would be used practically everywhere by practically everyone. There’d be no graphics race, because we’d already be at the finish line.

To achieve this you basically need to do it like you always do in realtime 3d. Model and texture everything. otherwise you are always limited to the the photos you have captured and standing still in the spot from where it was captured. There is no way to move around freely.
So in short no.