Hi,
I just updated to Unity 3.1 and Xcode 3.2.5 / SDK4.2. Up until to this point I have built with armv6 as a target, but when doing so now I get a warning in xcode (“all apps should include an armv7 architecture”).
So, two questions:
- Is it legal to only target armv6, or will it get an app rejected?
- Is there still a performance difference in Unity between only armv6 and armv6+7? It used to be quite significant.
If anyone has pointers to online information on this issue, I would be quite thankful!
Cheers,
Dan