Is it still legal to build for just armv6 under SDK 4.2?

Hi,

I just updated to Unity 3.1 and Xcode 3.2.5 / SDK4.2. Up until to this point I have built with armv6 as a target, but when doing so now I get a warning in xcode (“all apps should include an armv7 architecture”).
So, two questions:

  1. Is it legal to only target armv6, or will it get an app rejected?
  2. Is there still a performance difference in Unity between only armv6 and armv6+7? It used to be quite significant.

If anyone has pointers to online information on this issue, I would be quite thankful!
Cheers,
Dan

Dan,

Our game was approved on Dec 23rd. It is a Univeral app but only contained armv6 code.

iByte