I'm just creating your standard (2D) space game, where the ship is in the middle of the screen and it just rotates to shoot at oncoming enemies. I'd like to have a moving background (stars), and from other posts it seems like I'd need use an animated texture (which is fine -- I can look into doing that).
But the idea occurred to me to use a particle system that shoots starts down the screen. Just wondering if that's a viable solution?