Is iTween works for iPhone

I am using iTween java script version, I just calling moveTo function when I touch the object to move, this is working fine in desktop (if use onMouseDown function) and also working if I tested using Unity Remote. But if I installed in the device at run time its giving exception

ExecutionEngineException: Attempting to JIT compile method ‘(wrapper dynamic-method) UnityScript.Lang.Array:Array$get_Item$System.Int32 (object,object[ ])’ while running with --aot-only.

Please any one help me to solve the problem…

Yes, iTween works perfectly well on iOS devices. What version of Unity, .Net, and iTween are you using?

I have been using iTween with unity 3 Iphone. It works great. Thanks
You probably address this somewhere but I have found that the script you are using with iTween cannot reside in the scripts folder in standard assets, it must be outside of standard assets folder.

for “libraries and plugins” you normally want to drop them into the plugins folder anyway.
that way they are compiled first, which means that you can later on use them with boo, unityscript and C# without any problem :slight_smile: