Hi !
So, my AdSense account has been recently suspended for Invalid Activity.
In my game there are to ways users can watch rewarded ads:
- Revive before last fight instead of going back to the entrance which only saves couple seconds in the end but with no limits of utilization.
- Refresh the shop, hoping they’ll get better items with no limits whatsoever.
I believe the ad refreshing the shop is the one that got me suspended, since players tends to spam it in the end game to save farming time.
But is that not the purpose of a rewarded ad ?
I could limit the utilization of these ads by only allowing 10-20 rewarded ads per day, but still, players could spam these all at once, and the problem would still be the same.
So two questions :
- Is my approach ok with Unity Rewarded Ads TOS ? (I couldn’t find a clear answer to that)
- If not, how can I make it TOS ?
PS: excuse my english, I’m trying my best