totally depends on what youre planning to do
I use a onboard graphics card, really cheapo desktop PC, was like $450, but i guess its like “APU” whatever that is…
its like a gamer onboard graphics card, but yeah the best game it can play solid is like FarCry 3 LOOL… actually MGS5 runs decent …or … not really its like 20 something fps but it doesnt bother me LOL
but yeah my current project’s … average scene maybe tops out at 100k -200k triangles MAX??
my current default test scene says ~40k triangles … that NOTHING nowadays…
i dont plan on AAA graphics or anything, cartoony style rather, it looks good with low triangle count
…ohhhh yeah rendering stuff… me nots know whats dem tings is duurrr… LOL
For the most part it’s the other way around. CPU and RAM greatly affect compile times, importing assets (and modifying their import settings which results in them being reimported), generating lightmaps, and so on.
GPU mostly affects how fancy the game you’re making can be. Just keep in mind that the editor will take a portion of your its resources for itself so if you were developing a game targeting a certain range of graphics hardware you would need better graphics hardware than them.
If you’re targeting Intel GPUs, which is pretty typical for lite 3D games, you’ll be fine with the K3000M because it’s faster than every current generation Intel GPU and will likely remain that way for at least one or two more generations.
Thank you for the clarification!
This helped me to get rid of the uncertainty in the choice. It seems that HP EliteBook 8770w will be good for starting learning unity.
I have worked with unity on an intel gma, that’s bottom of barrel of 5 years ago … You can totally do it and use report of tester to improve where you need. If you are poor or hardcore
Yes, I have a limited budget;), and I need to choose between the new Asus Vivobook X556UQ [Intel Core i7-7500U, nVidia GeForce 940MX] and used HP EliteBook 8770w [Intel Core i7-3740QM, Nvidia Quadro K3000M].
As I understand from UserBenchmark this two GPU is very alike.
Thank you for this information, it looks like that MSI is great choice for situation like mine! Now I will try to wait and collect money to buy this laptop! By the way, I didnt ever used any devicesof this corporation, do you know how about quality of their products?
MSI has a solid reputation. I don’t personally have one of their laptops (I tend to use desktops instead) but I have purchased other hardware from them in the past like a graphics card (an 8600 GTS from 2007 that still works) and recommend them to other people like @GarBenjamin .
Bro, Unity is OK Even on intel integrated graphics. It runs perfectly.
ALL Depends on what you CREATE with it. Eg. - Making Hill Climb Racing will not affect your Crappy PC A lot, but making GTA 5 may hurt it badly and make it yell like a madman!
It’s important to specify which one you are referring to. Intel integrated graphics goes back decades. My laptop has a Sandy Bridge chipset (Intel HD 3000 graphics) and it’s barely able to handle any sort of complex 2D, but it’s also far far far behind the current generation of Intel graphics.
I don’t know, but my old crappy laptop used to handle every kind of 2D on Intel Mobile Series 4 Chipset Family!!!
On 3D it lagged a bit (on high poly ofc.).
MOstly when the game - physics were tooooooo good my laptop used to behave like a kid XD
The key phrase here is “used to handle”. Modern 2D games frequently make heavy use of shaders. I seriously doubt it would have any chance at all now. Which is why I pointed out that my Intel HD 3000 (according to benchmarks its over 300% faster than the GPU you mentioned) struggles with complex 2D games.